Showing posts with label DAW. Show all posts
Showing posts with label DAW. Show all posts

Friday, September 16, 2016

Recording Your Stories At Home - 4 What the Dang Does a DAW Do, and other tips!

So let's start at the beginning of this so you can do the best job you can. And please remember this is a blog and there are things YOU need to do to gain the skills you want! Hate to say to it, but I can't make you great.

You have your space - you cannot hear furnaces, clocks, screaming kids and all that, right?
You have your equipment. Let's put it together in the room.

If you are going to record on a desk, have some material around which you can lie over the hard surfaces to keep sound reflection to a minimum. If you are standing to record, that is not going to be an issue.

The microphone needs to be a fair distance from the back wall for the same reasons, unless you have something to absorb the sound behind the microphone. This could be packing foam found in computer boxes (or used to be), egg crate foam from a craft store, or a thick towel pinned or hanging up (a tea towel won't cut it- sorry), or something like sE's Reflexion Filter but this will cost you $200 or so. You could get a large crate, or a laundry basket, set it up on your desk and fill it and cover it with towels. A much cheaper option!

No pop screen here! The mic was very unresponsive. Hear:
https://soundcloud.com/smbrooks/lion-and-the-mouse

The microphone needs to be pretty close to your mouth, but not too close. You will want to play around with the mic to see which position gives you the best tone. It might be upright, leaning forward or back a tad. The distance from you and the microphone (with the pop screen between you) should be about 8 inches.This way the mic does not have be cranked to pick you up (and picking up any other sounds too). Pop screen? You should have a pop screen to stop the plosives. Those are the breathy air noises, those pops you get when you say 'B', and 'P' etc. These are found at all sorts of prices but one could make a fairly good screen from coat hanger wires and ladies hose! Imagine a table tennis bat with stockings instead of wood in the middle! This needs to be in front of the mic between you and it. Keep you back straight. The diaphragm of the mic should be level with your mouth if you are using a diaphragm mic. If you don't know where that is, move the mic up and down until you get the most signal (volume) from it. If you are using a dynamic mic, then the top needs to be pointing directly at your mouth.
Plug the mic into the computer, or the USB box you have and make sure that is hooked up to the computer. Ensure, if there is a built-in mic on your computer and it is close to the speakers, it is off otherwise you might experience some crazy feedback. You can also plug in headphones, although this might not work as well as you think!

Open your DAW! Open a new song. Create a track. You cannot record without a track. Make sure all the effects are off. Add those later. If you record with them on, you cannot take them off later. You have more control later, IF you want to add any. Make sure it is mono. Unless you plan on exasperating voice through left and right channels, you will need stereo, but almost all the time, a straight vocal recording is done in mono. You are ready to roll. Or record at least.
Check the levels of the microphone on the DAW by hitting record. Make sure when you talk into it, the top and bottom of the signal you should see - that wiggly band in the middle - does not hit the outer edges of the track and red warning lights light up! That is peaking and will sound bad - very distorted and scratchy, and not be able to be edited out later! Also, you do not want a narrow band in the middle, as that will be too quiet. The center of the band is 0 - zero. You want to get the level to something around -6. This is only a guide. As long as nothing hits the red, you should be good. Plug in your head phones. Turn the volume down low, so you can barely hear yourself. If it is too loud, you might stumble over what you are saying. It takes a while to get used to!
Go back and record your story.


Some programs - all the ones that usually cost something, (although the free version of Studio One 3 has it!) have a wonderful little widget called roll back, or pre-roll. If you can master this, your life will be made so much easier.  (Audacity, which I just downloaded to see, does not have this as far as I can tell.) Usually, without this technique, if you make a mistake, you will have to start recording over and cut the bad bit, the mistake out and then drag the right hand segment to join the remaining left hand segment! Sometimes when you restart, the cut does not work and you have to rerecord a whole lot more than you thought. This can make a job last forever. Or feel like that.
With pre-roll what happens is that you stop when you make a mistake, go back to the last good bit - find the clear end of a sentence or paragraph, if you will - and mark that spot. Mentally if no other way. If you have pre-roll engaged, the cursor will go back a pre-set time (usually three seconds but many programs allow you to choose how long), when you hit record. You will hear in your cans, your headphones, the last bit of the clean work, the end of that sentence or paragraph and THEN it starts to record. You jump right in with the following sentence.  This means you are editing on the go. There are not segments to pull together - yet!
Once you have recorded the story, you will want to listen to it all the way through. If you are reading from a script, something I do not when telling stories, but do do when recording audio books, obviously, there is a good chance that you misread a word, or fumbled a word. Sometimes a pause might last forever. The 'standard' is that you should never leave a silence longer than 3 seconds. People think it is over after 3 seconds. Don't ask me why - it just is!
When you mark up the spot you want to leave, enlarge the section/segment as much as you can and get the cursor as close to the end of the 'signal' as possible. This will make sure any breaths you might have taken are cut out. It sound weird when you make an edit and listen back and there is a part breath between words, or sentences! A little gasp!
So another thing you will need to listen for are mouth pops. These not the plosives we talked about earlier. These are the noises your mouth makes when saliva pops on the corner of your mouth or at the back of your throat. If it is bad, it sounds disgusting. Keeping hydrated helps alleviate this. Eating sweets and candy make it worse! You will need to cut those little buggers out! OR, OR!
If you use Audition by Adobe, then you will have this - a spectral frequency display! If you are not paying $20 a month for the rest of your recording life and are using something else,then I will save you searchingfor one, as I found a spectral frequency display plug-in. And it is only fifty bucks! It is called - Spectro from Stillwell Audio and can be found here: http://www.stillwellaudio.com/plugins/spectro
I love this little gem. It makes my life easier and that makes me happy!
Basically you drag the plugin onto the track, or activate it with the track depending on the DAW, and you will see all sorts of orange and yellow appear in the programs screen as you play the track. Listening you will hear those mouth noises, and to remove them, you will drag a box over the frequencies and hit M for mute, and it's gone. Obviously there is some finesse in doing this so it sounds good, but you can use this to remove other sounds that also pop through. Obviously, the more you are using this (bigger boxes), the more likely the sound will degrade- if you take out too much. Find what needs to go, and only that and you are set. I found that there have been a couple of times I have still got a plosive when I record. I might have moved a tad closer to the mic. But Spectro has helped me get rid of those too. I was thrilled. They will be at the very bottom of the screen as a small bright yellow ball or box. Make the smallest box you can, and pop it over the pop and the pop is gone! Again, as with all of this, you should play with it and find what works and what doesn't. Go overboard just to hear what it sounds like, go underboard too! There will be times when even this does not work, and you will have to rerecord, But I love Spectro! This is for us PC users and Mac users. I cannot thank Stillwell enough for this product. It is a life saver. You can download it for free and test it out. If you are only using it for fun, and not making tracks to sell, it costs $25 (or if you are using Reaper), but if you do what I do and sell your stories and/or music, and/or audiobooks where you can, then be honorable and pay the full fee. It is so worth it. And they have friendly, helpful email tech support.

A note on headphones. As with speakers and microphones, headphones have coloured sound - a bias to the top, middle, or low end of the sound spectrum. You might love listening to the heavy bass beat when driving, or shopping, blocking out the whole world, but when recording you want the most balanced and clean sound you can get. Otherwise, when you edit and play with the EQ, you will pull up the treble because it sounds all muffled, but when it is played in a car, or on a stereo, or on a device once downloaded, etc., it will sound as tinny as the Tin Man might sound! I have a pair of Presonus HD7's which came with the kit I bought that are good. I love AKG K240's which fit really nicely on me and have a wonderful balanced sound. Neither are closed headphones. This means they have open bits to them, so other outside sound can be heard when working with them. I will be getting some of the Sony MDR 7506 closed headphones at some point. Closed headphones might make your ears sweat a little, but it will keep out all, or most, other sounds. I have tried earbuds, but they do not give the fullness of sound you want to be able to hear. As with the mics and with speakers Sennheiser, Audio-Technica, Tascam, and many others make great headphones. Stay with the well-known names and you should be good. Do not buy cheap, but buy economically. Better still go and try some out and find cans which are comfortable to wear. If you are sitting for an afternoon wearing headphones, you want to be comfortable. Places like Guitar Centers have headphones. See if you can find a local recording studio and pop in for a look around. Try their headphones on for size!

So you have recorded. You have edited. Now there is the 'make it sound pretty' bit!
Hopefully the DAW you are using has a number of different EQs you can use and try out. The free version of Studio One 3,does not! The artist edition might, but you should check first, before you buy! Audacity has a few pre-made EQs you can play with. Personally I never found one (admittedly in the past) which worked for me. Here is the Key Thing I learned about EQ. If it does not sound bassy enough, do NOT up the bass. Drop the treble. If you sound too muddy, do not up the treble, drop the bass. This is the opposite of what some folks do in their car. They turn the treble and bass to full. Don't do that. It sounds like a bad radio station. EQ is not something that can be taught over a blog. It takes years to grow and get your ears tuned to master a track well. My suggestion is that if you cannot make it sound good, ask someone who can. If you value your products make sure you do it well, or don't do it. Find the pro who can help you. If you can play with the frequencies, which the  better DAWs allow, then make it sound really bad and work backwards making it sound better until you hit it on the head. The only way you will learn how to do this is like anything else - use it, play with it, make deliberate mistakes and fix them. And repeat. At some point, hopefully, you will get it.
Sound effects. This is something personal. I personally cannot stand any sort of echo or reverb on my voice for spoken audio work. I like it clean and crisp so when folks are listening to the track, it seems you are right next them and not in the catacomb which sounds cool, but far away in another place altogether. You can add those sorts of things to places and pieces that work, although that can be distracting too. Someone might have dialogue in a crypt (it is getting close to Halloween as I write this!) and it might work, add to what you are trying to do. Or it might sound awful and fake. Try these sorts of things out. It is fun, but make sure you really want something there and get feedback from others as to whether it works or not.
Once you have done all that, mix it down to an MP3 - the lowest quality, and listen to it on a device and on a good stereo. Play your track next to other tracks - like music CDs. Is your track too quiet? This is when you go back to the DAW and raised the mater level a little. Does it clip? Go in the red? Most likely there is part of your story which is a little louder than the rest. Find that or those spots and drop those places down a little, but then raise the overall level. There are other ways to do this,such as compression. But for voice, I am not a fan of it. Compression can easily destroy what you have done. This is something I do leave to the pros, but mostly I cut the levels of the loud bits and raise the master gain up a little at a time. If it is too noisy overall, I lower the gain but still look for those peaks. Play the track in a car. If you find yourself reaching over to turn the volume down or up, then have someone with you to mark those times. Go back and revise what you did. There are some story CDs I cannot listen to in the car because the volume goes all over the place. Not only is that not so great to listen to, but it means I am always reaching for the volume,distracting my driving. Not a fan of that sort of thing.

After this, hand the track, or tracks to an HONEST friend or three who you trust. Ask them what they think and demand HONEST answers. Listen to them and try and follow what they said. If one person says it, is might be true. If two people say it, it will be true. If three people say the same thing and you don't listen to them, go get professional help! Or don't expect to sell much of what you have made!

Setting the bar high is the professional thing to do. To say; 'well, it will do' will not encourage people to buy the next recording, or even listen to it. Or the next. When you have the finished product, make a WAV or AIFF file. Next to FLAC these are the highest quality files you can make. Don't mess with FLAC unless you have to! Then put it out there!

Well, I hope some of this helps, or gives you something to think about. I welcome comments and additions to what I have written. The laundry basket came from a colleague of mine's comment on a previous blog about recording! Listen and act! This is not a course in recording, merely four blogs to help you get started and to give you an idea

Good luck! Have fun. If you don't you wasted a lot of time and money which could have gone to other things. And if you have money to spare, throw it this way! I am happy to help out!

Now I need to fetch my daughter from school!

Adios!
Simon

Tuesday, September 13, 2016

Recording Your Stories At Home - 3 What's Behind the Green DAW - recording software and other bits

Here we are at the third installment of Recording Your Stories At Home. In this blog, I will be talking about digital audio workstations. You have your space. You have a recording devise. And now it's time to look at recording!

Following are my feelings and opinions based on my experiences. And that is all they are. Everyone, as I said, has their own favourite DAW or any equipment or device, and some may disagree with me! And I welcome comments about the software I do not use, or have not used, so please speak up!

There are a lot of digital audio workstations (DAWs) out there. And everyone seems to have their favourite. Most people in the industry use Avid's Pro Tools, but this is not cheap. It is also way more than a storyteller or voice artist will ever need! I truly believe that this would not be a good use of valuable resources. Here is a quick list of some of the available software in no real order:
Don't worry it doesn't have to be this serious or scary!
Ableton's Live
Propellorhead Reason
Cakewalk's SONAR
Sony's SoundForge
Steinberg's Cubase
Adobe's Audition
Audacity
Logic Pro
Avid's Pro Tools
and my favourite - Studio One by PreSonus

Some thoughts on software in general. Some software manufacturers are now providing cloud based software. What this means is that you pay a fee every year to keep using it. It is cloud based, so not on your computer, and it is ALWAYS up to date. I think this is a great model for large production houses, but for a small user like me, I hate it. I find myself with yet another annual fee to add to my expenses. For my uses I do not want a ton of bells and whistles. The basics do just fine for what I need and I do not like being held hostage to these big companies. So although Adobe's Audition has some great tools, at $250 a year I am striking them off the list! The above list is not comprehensive either. These are the better known DAWs or DAWs that are better suited for voice work, and not rappers and electronica!

Most DAWs come with a 30 days free trial. Some voice recorders and both Presonus' AudioBox and the Scarlett 2i2 (mentioned in the previous blog) come with free, or light versions of a DAW. Try these out and see what you like the best. But read the rest first!

There are free DAWs out there. Are they any good? For some very basic uses, yes. Try out Audacity, if you want. However, when you set out to create great end products, after spending a few weeks maybe even a month or so playing around with it, you will find it lacking and need to find a program more suitable. So save your time and start off right.

As I began buying recording devices I tried out a few of the above mentioned DAWs. I started with Audacity, and found it lacking. I tried the light version of SONAR and found that, although it was good, was not great. Same thing with Cubase. I have met and know people who love both of those programs and will never change. In doing my due diligence I have looked up some reviews, so you don't have to, of the new versions. The programs  used, I used a good long while ago. A source I discovered and like is: http://ehomerecordingstudio.com/best-daw-software/ In writing this particular blog post, I have also used a fair number of other sources, including Amazon for likes and dislikes of users. I liked ehomerecoording because Bryan seems to have similar thoughts to mine! I also found Ask.Audio to be a very helpful site.

Ableton's Live
More for multi-instrument, and live recording so will have a lot of what you might not use for just voice work. I have heard it works better with a Mac, but I have heard that with Adobe products, and never had an issue as a PC user! I have heard and read that Ableton is not so good for vocal and better for electronic music, but wanted to mention it as it is quite popular with some. (from $88 to $700 in 3 stages)

Propellorhead Reason
Although this new '9' release is supposed to be much improved, this has many tools a none musician will not need, making the intro price of $400 a little steep. It has many music maker fans, so if you play and write songs, this might be, if the price is not too off-putting, a way to go.

Cakewalk's SONAR
When I used this years ago, I hated it. Not user friendly, not intuitive for me, and I went back to... dare I say it... Audacity! I did. But then I found Studio One! SONAR - Entry level $90, mid-level $160, top level, $400. It has been a bit of a mainstay for us PC users apparently. Recently they have been welcomed to the world of Mac, although it was said somewhere there is so much old programming it might be found to have glitches on a Mac! And SONAR has its rabid fans. Sometimes tried and true is good. And it seems, from what I have read, it's new release is a lot easier to use. It would have to be. It has lots of bells and whistles at lower levels than some (like Cubase), and it seems much better (from reviews) than I remember it.

Sony's SoundForge
Declaration here. I do like Sony. I have thought a few time about getting SoundForge and trying it out. But then I did try out their video program Vegas, a few years ago and found it cumbersome and frustrating. And Sound Forge Pro is not cheap at $400 but will let you create a finished CD and burn it. It does not have a mastering suit, something you would think it would have, if you can burn a CD. Lots of good reviews of this program if you want to spend that sort of money to do those sorts of projects. I suppose this could be said for all the top level editions of a DAW. Apples to apples and all that! One other thing I just discovered from Ask.Audio:
The first thing to clear up is that Sound Forge is an Audio Editor, not a Digital Audio Workstation (DAW). It has different functions and capabilities to your standard DAW. You can record audio and edit audio files, but it’s not like a DAW where you arrange your audio regions to form a song. It’s more of a tool where you can edit and process audio files. So it’s well suited for audio restoration, mastering and sound design as it deals with audio on a different level than your DAW,  for example audio batch processing. With an audio editor you can edit a file and apply those same settings across numerous audio file in a batch process seamlessly, which would take ages in a standard DAW.

Steinberg's Cubase
Already said something about this already. Was not my favourite, and is used by many. Not as intuitive as some other products, but a very strong contender. This latest version, Pro 8.5 has a sharing ability similar to Pro Tools. It has an improved workflow. And the Pro version costs $550. There is a Elements version for $100 which could be a good starting point, or point of entry. It seems to me that some of these editors I tried a while ago have made great strides to improve - maybe because of the number of newer products on the market now offered. Elements has an EQ system which is great to remove hisses that may come out on words like hisses! This is a huge bonus.

Logic Pro
I know people who use this and Pro Tools together. I think Pro Tools has some of the final production pieces that Logic does not. Not sure why! One disadvantage and plus to this is that it is Mac only, If you don't use Mac, this is not for you. If you use only Mac, and have an iPhone, iPad, MacBook and iMac or Mac Pro -  then this would probably be the way to go. It is $200 and is filled with lots of musical add-ons. I did not find a free version of this, or a light version. This is it!

Avid's Pro Tools
As I have said this is the go-to for professionals and has a professional price tag. They do have a free version which might be worth trying out, and if you find you need or want to upgrade, it costs $300 for the mid-range version. The pro is a lot more. I have read it is clunky and has a lot of very old (outdated?) parts to it. They do, however, have a great tool which allows engineers (that would be you!) to share work. This means you could work on something and send it to a pro studio for them to put finishing touches on. Just a thought. Because of the price, be sure you want to go this route.

My favourite:
Studio One
I have not used the new and improved, and recently released version 3. I have and use version 2.5 and love it. When I got Studio One, it came with a mic, cables, headphones and the AudioBox USB "adapter" interface. I tried Studio One and fell in love with it. I found it so easy to use, quick to pick up, and easy to discover things as I worked. It has a number of very useful features for voice work including punch and roll. I will discuss this feature/technique in the next blog. The free version does not have EQ but the $100 Artist version does. This is nice as you can get a feel for it in the free version, and buy into it if, like me, you found it easy to use. It has both Mac and PC versions of the software. If you buy the artist version and want to be able to do more, then when you are ready you can upgrade to the $400 Professional version for $300. As I imagine you can do with other multilevel DAWs. One thing I like a lot about Studio One Producer (now the Pro version) is that it has some of the tools featured in Pro Tool and Logic Pro. They are easy to learn and very useful.

Having done my due diligence and looked at/read about the newer versions of old software I have used, it seems that maybe Cubase is not so bad after all. all these programs have their fans and all of them have reasons for loving what they use and not liking the ones they do not. If you know people who have digital audio workstations or audio editing software, ask if they can show you how it works, try it out yourself and see what works for you. Ask why they like it over others. Then you can make a sound, well educated decision.

If you found this information useful in any way whatsoever, please considering following my blog and subscribing. Click there on the right! If you know anyone who is interested in this stuff, or is also thinking about getting into recording their own stuff, forward the blog!

I will also invite you to visit my website: http://www.diamondscree.com/
where there you can listen to recordings made in the studio, watch short movies of me telling tales at various places, and where you can also sign up for newsletters (which are a lot shorter than this blog) among many other cool things!  Thanks for reading.

Peace,
Simon

NEXT UP: "What the Dang Does a DAW do?" A blog about digital workstations, mic placement, headphones, popscreens and file formats - not necessarily in that order!

Intro about recording: http://worldofstories.blogspot.com/2016/01/learning-art-of-narrating-audio-books.html

Friday, January 29, 2016

Learning the Art of Narrating Audio Books


I have to confess that this was a huge learning curve for me, but I have found some great mentors. As some of you know, I recorded my first audio book in 2012 for a local author and recorded it much the same way that I have recorded my CDs in the past.  Since then I have recorded a total of 10 books to this date.

Narration is not, for me, a question of sitting down and reading the book out loud. There is thought to the characters, who they are, and, of course, what they sound like. So far the authors who have got in touch with me have liked what I have done.  One of the things I was told by an audio book producing company was that I should learn to punch and roll.  This is very different from drop and roll.  It is a technique where you can, with certain DAW's, 'roll-back' to where you have made a mistake and the program punches in so you can record over said mistake. This eliminates the need to edit out clicks of the keyboard when you hit 'go'!  It is editing on the fly.  At first I thought it was easy, but then found I was missing and over-recording, or little bits or part of a word merged right into where I started, or I started too soon and my first word, or part of it was cut off!  It took about three days of constantly trying this to master it.

One of the things you need to listen for are mouth pops and clicks. Imagine you just ate your favourite meal and your mouth is still watering, it tasted that good! Then open your mouth and move it around. Hear those weird sounds? So will your mic if it's any good. You have to make sure your do not have that 'wet mouth' thing going on. Squeaky chair? Get rid of it. Find a solid chair that does not squeak! Clothes that rustle? Don't wear them! Cat in the room purring? Get it out of there! Kids playing in the basement rec room? Can't record if you can hear them.

I have been recording in my office, an ex-sunroom with two glass walls. One six feet long, the other 8 feet long. Big windows are BAD for recording. Sounds can travel through glass easily. We replaced one window because it had rotted out. The new window made a big difference but I can still hear sounds. I made two soundproof false walls and put them up over the non-replaced window which made a huge difference, and then added these rubber soundproof 'mats' on the new window. Worked really well, but I could still hear trucks driving by. A few weekends ago I moved the recording space out of the house and built a recording booth from all the materials I had. Pretty much dead silent. Nothing can be heard. I love the new space, although it is small.

So what does one do when one records a book? Read it all the way through before you do anything, especially fiction. I was told about one narrator who did not do this, and recorded a book and when he got to the last chapter, the author mentioned the main character had a southern accent. This was not mentioned before in the book. The narrator had to re-record all of the main characters talking lines with a southern accent.  One thing I learned to do was to make an audio and written file of the characters' voices. Some of the characters have large roles, but others have small and infrequent parts in the story.  By making a 'living' audio file of the character-voices as I do them, it allowed me to revisit - when the characters revisit at the end of the book, when they last appeared in the first chapter!  The written file is for a gentle reminder (oh, yeah, that was it), the audio for a kick on to the right path (what did this guy sound like?  Oh really, I thought it was something else).

One of the fun things to do, for me, is read the dialogue and try to hear the voice of each character as the writer might have, without making stereo-types.  So I try different things out and find some of the characters really come to life.  Obviously, to me, I do not want to make a too heavy statement on the two main characters, so the eventual listeners of the book can make their own picture up, so I try to make them neutral.  But other characters have real back-bone to their voices. With non-fiction one does not have to think about character voices!


When I have recorded my stories for CD or my website, I record them 'live', that is without a script.  I know these stories, so tell them as they come out of me, the same as if it were a live performance.  These are my words, not someone else's.  When I make a mistake, I stop and go back to a place and 'do over'.  Because there is music on my CDs between each story, it does not matter if I record on different days as my voice stays somewhat the same.  This is not possible when recording a book.  Especially when you get sick, as has happened to me once, or my voice gets rough, and slowly gets better - and you are working to someone else's deadline!

Then are snow storms and with those storms came snow days and kids at home!  College maintenance people and the town move snow around with their big trucks beeping and growling. In the summer the power or phone company, might be cutting and mulching trees up and down my street, and mowers! Now I know to 'get on it and work it hard' from day one, because you never know what will happen on day two! And the Audio Company I work with and when I am free lancing, we have a reputation keep.

The Audio Company have a number of quality control steps.  I record the text, or script.  A proofer listens to what I have done and marks up where I went wrong on a spread sheet and highlights the script.  I then go back and look these over and record the corrections.  My proofer was/is great.  It is amazing when you read quickly what your brain does and has you say!  From these I create a single audio file with the corrections.  Doing the corrections means trying to match my voice up today, with what it sounded like two weeks ago after shoveling snow off the driveway for an hour, or after a sleepless night with sick kids!  Like I said, I've learned a lot.

If you think you want to record books for a living, think about the amount of money you make on a single book, and how often you will get books to record. This can either be done for fun, for supplemental compensation, or as a full time gig. Royalty split books are fine to do, but not if they do not sell. If you want to make a living, I suggest staying away from those, especially big ones. All that time and stress has to be worth something and for me getting minimum wage for recording a book is not it.

I hope this helps those who are new or are thinking about recording audio books.

Be well!
Simon

Sunday, March 03, 2013

Recording with PreSonus' Studio One DAW

For those of you who are new to using a Digital Audio Workstation or DAW, I have been using Studio One by PreSonus for over a year now and have found it to be very good indeed.  There is a lot of functionality and free tools on board.  It is very intuitive, and does not cost an absolute fortune.  I have discovered many things on my journey of recording and it's taken me a while to figure out some of the short cuts.  I have put what I have found in a document to share with others who might want to try it.  You can get a free trial from the PreSonus website.  This also includes tips on recording punch and roll, where you can easily fix mistakes. It is a lot faster than keeping on recording and going back to edit and fix later.  There is a learning curve but it is not steep!



My simple set-up

Studio One Quick Start for narration (for Windows XP)

Open Studio One

1/. Starting from scratch
Click on ‘Create new Song’ and a dialogue box opens with Empty Song on left highlighted. On the right enter Song Title.
Choose where you want song to be saved in next box down.
Sample rate: 44.1 kHz
Resolution: 16 bit
Timebase: Seconds
Song Length: leave at default
Tempo: leave at default
Time Signiture: leave at default
Make sure Stretch audio files to Song tempo is unchecked
Click OK

2/. If you want to save a Template
You cannot save a template until you have first created one! Create a song and save it as a Template.  This will automatically create a folder within Studio for Templates.  You cannot make your own folder or save an existing Template until this is done.

3/. Short Cuts
Short cuts are listed in the top bar: Studio One > Keyboard Short cuts…
There are some handy number keypad shortcuts!
Number pad *: Record
Number pad -: wind time bar back
Number pad +: wind time bar forward
Number pad Enter: play
Number pad 0: stop
Spacebar: play and stop
I added Number Keypad 5 to make a new Mono Track

4/. To Start
Once Song is open, make a new track: Top bar - Track> add new mono track
Click on the solid circle to activate record mode, and playback is automatically opened at the same time.  If you want speakers/headphones muted, click the speaker button so it is no longer blue, or ‘M’ for mute.
Position white time bar at beginning if not already there.
Click the Record button on the bottom tool bar.

5/. Snap time bar
When editing you will find the white time bar will snap into place which is not very handy for narration.  On the top tool bar under the shaded ‘Adaptive’ button, you will find a small box with ‘Snap’ next to it.  Click on the box.  If you open up the ‘Editor” (F2) you will find the same button and will need to click there too.


6/. Punch and roll
On the bottom tool bar there are counters and to the right of those are what look like thumb tracks or map pins.  Click on the top ‘Auto Punch’ button for auto punch!  If you want to have some pre-roll, then click the ‘Pre-roll’ button beneath.  Pre-roll can eliminate the click of a keyboard and give you a lead-in.
To select how much pre-roll you have, to the right of these buttons is the Metronome. Click on the ‘Metronome Setup’ button (the spanner/wrench) and under ‘Options’ choose number of bars.  Two bars is usually fine but you might want more if you are just staring to learn this technique.
When punching and rolling with pre-roll, place the white time bar where you want to cut in.  Hit the record button.  The time bar will jump back your set number of bars and play.  Listen along and jump in at you chosen spot and keep going.

7/. Making Corrections
When I have made corrections, I have opened another track below the ‘finished’ track. By cutting the ‘bad section’ so it is separated, you can use the Mute tool to mute that segment, then record on the second track you have opened. By using a separate track you do not record over what you already have that is good.  But if you do go over you hear it when you get to the ‘okay’ and none muted section.

8/. Multiple takes
If you want to try multiple takes for a section this is fairly painless. Using the ‘Loop Active’ button, you can keep re-recording non-stop in that area until happy.
            To create a loop, hover mouse over the very thin light grey line above the time digits so you get a ‘pencil’ icon as the cursor. Clicking once on the thin grey bar will bring two lighter points.  Dragging these to the left and right creates your loop.
            Click on the Active Loop button on the bottom tool bar, immediately to the right of the record button so it is lighten up blue.
Hit record.
Record until happy and stop.
            If you right click on that new recorded section you will see “Select take”.  Beneath that will be a number of ‘takes’, the most current being ‘checked’. Beneath that is “Unpack takes” and if you hover over that, you can select “Unpack Takes to Tracks.” You can then mute each track, listening to each in turn to decide which fits the best.  This is an option, and is okay for small bits, but can take up more time than you want to spend.

9/. Mixdown or create WAV or FLAC file
When you mixdown it will automatically mixdown between the loop and this needs to be set up. (See: 8/.  multiple takes)
Studio One automatically mixes down a mono track to stereo. To this fix this:
Go to Song> Song Setup> Audio I/O Setup.
Go to the Outputs panel and click on 'Add (Mono)’. This will create ‘Sub 1’. Click Okay.
You can now do one of two things. Make it the default, or just click okay to exit.
If you made it default you are all set.

Go to top bar and click on Song > Export Mixdown which opens a dialogue box.

Location
Choose where you want file to be saved.  It will automatically save to a mixdown folder within the song folder.
Filename: FileNumber_BookTitle_Ch_Number_NarratorName
Publishing: (depending on version): Do not publish
Format (depending on version) Wave File, click on arrow to get to FLAC
Resolution: 16 bit
Sample rate: 44.1 kHz

Export Range
Click circle for Between Loop

Options
Output: Sub 1 (for the mono mixdown) should be default if you made is so earlier.  If not:
Click 'Main' with arrow. Click the arrow to 'Sub 1' and highlight/chose it.
Check the ‘Close after export” box.

Then click OK to mixdown.
Once file is mixed down a folder will open with your file in it (for Windows XP).

Have fun!